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WorldEdit
这个插件可以让你轻松地管理世界,编辑世界,导航或获取信息。它与Bukkit的worlddedit插件相似,旨在具有相同的命令集,但是,它与该插件没有关联。
命令
生物群落
任何特定于生物群落的命令。
命令 | 权限 | 描述 |
//setbiome | worldedit.biome.set | 设置区域的生物群系 |
/biomeinfo | worldedit.biome.info | 获取目标区域的生物群落 |
/biomelist | worldedit.biomelist | 获取所有可用的生物群系 |
画笔
命令 | 权限 | 描述 |
/brush | | 获取画笔命令帮助 |
/brush cylinder | worldedit.brush.cylinder | 切换到圆柱笔刷工具 (Switch to the cylinder brush tool) |
/brush sphere | worldedit.brush.sphere | 切换到球体画笔工具 (Switch to the sphere brush tool) |
/mask | worldedit.brush.options.mask | 设置画笔蒙版 (Set the brush mask) |
剪贴板
所有与玩家剪贴板有关的命令
命令 | 权限 | 描述 |
//copy | worldedit.clipboard.copy | 将所选区域复制到剪贴板 |
//cut | worldedit.clipboard.cut | 将所选区域剪切到剪贴板 |
//paste | worldedit.clipboard.paste | 粘贴剪贴板的内容 |
//rotate | worldedit.clipboard.rotate | 旋转剪贴板的内容 |
实体
命令 | 权限 | 描述 |
/butcher | worldedit.butcher | 根据给定的半径杀死附近的怪物,如果没有给出半径,则使用默认配置 |
/remove | worldedit.remove | 删除某个类型的所有实体 |
生成 (Generation)
生成结构的命令。
命令 | 权限 | 描述 |
//cyl | worldedit.generation.cylinder | 生成一个圆柱体 |
//generate | worldedit.generation.shape | 根据公式生成一个形状 |
//hcyl | worldedit.selection.cylinder | 生成一个空心圆柱体 |
//hpyramid | worldedit.generation.pyramid | 生成一个空心金字塔 |
//hsphere | worldedit.generation.hsphere | 生成一个空心球体 |
//pyramid | worldedit.generation.pyramid | 生成实心金字塔 |
//sphere | worldedit.generation.sphere | 生成一个实心球体 |
历史记录
可以撤销/重做过去的worlddedit操作的命令。
命令 | 权限 | 描述 |
//redo | worldedit.history.redo | 重做最后一个动作(来自历史记录) |
//undo | worldedit.history.undo | 撤消最后一个操作 |
导航
命令 | 权限 | 描述 |
/ascend | worldedit.navigation.ascend | 向上移动一层 |
/ceil | worldedit.navigation.ceiling | 到天花板上去 (Go to the celing) |
/descend | worldedit.navigation.descend | 向下移动一层 |
/jumpto | worldedit.navigation.jumpto.command | 传送到一个地点 |
/thru | worldedit.navigation.thru.command | 穿过墙壁 (Passthrough walls) |
/up | worldedit.navigation.up | 向上移动一段距离 (Go upwards some distance) |
区域
这是一些用于编辑选定区域的命令,玩家可以使用//pos[1/2]或者使用魔杖项目来执行操作。
(Commands in this category will allow the player to edit the region he/she has selected using //pos[1/2] or using the wand item.)
命令 | 权限 | 描述 |
//addleaves | worldedit.region.addleaves | 在原木旁边添加树叶 |
//ellipsoid | worldedit.region.ellipsoid | 在选定区域创建一个椭球形体 |
//faces | worldedit.region.faces | 建造选定区域的墙壁、天花板和地板 |
//leafdecay | worldedit.region.leafdecay | 移除选定区域中可能会消失所有的树叶 |
//mirror | worldedit.region.mirror | 按指定平面镜像选定区域 |
//replace | worldedit.region.replace | 用另一种方块替换选定区域中的所有方块 |
//set | worldedit.region.set | 将选定区域内的所有方块设置为指定方块 |
//stack | worldedit.region.stack | 重复选定区域的内容 |
//vmirror | worldedit.region.vmirror | 在垂直方向上镜像选定区域 |
//walls | worldedit.region.walls | 建造选定区域的四面墙壁 |
下面翻译不动了(开摆
Schematic
Commands that load or save schematic's
Command | Permission | Description |
//schematic formats | worldedit.schematic.list | List available schematic formats |
//schematic list | worldedit.schematic.list | List available schematics |
//schematic load | worldedit.schematic.load | Loads the given schematic file |
//schematic save | worldedit.schematic.save | Saves the current clipboard to a file with the given filename |
Scripting
Command | Permission | Description |
/.s | worldedit.scripting.execute | Execute last CraftScript |
/cs | worldedit.scripting.execute | Execute a CraftScript |
Selection
Commands that give info/help setting the region you have selected.
Command | Permission | Description |
//chunk | worldedit.selection.chunk | Select the chunk you are currently in |
//contract | worldedit.selection.contract | Contract the selection area |
//count | worldedit.selection.count | Count the number of blocks in the region |
//deselect | worldedit.selection.deselect | Deselect the current selection |
//distr | worldedit.selection.distr | Inspect the block distribution of the current selection |
//expand | worldedit.selection.expand | Expand the selection area |
//hpos1 | worldedit.selection.pos | Set position 1 to the position you are looking at |
//hpos2 | worldedit.selection.pos | Set position 2 to the position you are looking at |
//loadsel | worldedit.selection.loadselection | Loads a selection that was saved before |
//pos1 | worldedit.selection.pos | Set position 1 |
//pos2 | worldedit.selection.pos | Set position 2 |
//savesel | worldedit.selection.saveselection | Saves the current selection so it can be used later |
//shift | worldedit.selection.size | Move the selection area |
//shrink | worldedit.selection.shrink | Shrink the current selection to exclude air-only layers of the selection |
//size | worldedit.selection.size | Get the size of the selection |
Special
Commands that don't really fit in another category.
Command | Permission | Description |
//help | worldedit.help | Sends all the available commands to the player |
//wand | worldedit.wand | Get the wand object |
/toggleeditwand | worldedit.wand.toggle | Toggle functionality of the edit wand |
/we | WorldEdit command |
/we cui | Complete CUI handshake |
/we help | worldedit.help | Sends all the available commands to the player |
/we version | | Sends the plugin version to the player |
Terraforming
Commands that help you modify the terrain.
Command | Permission | Description |
//drain | worldedit.drain | Drains all water around you in the given radius |
//extinguish | worldedit.extinguish | Removes all the fires around you in the given radius |
//fill | worldedit.fill | Fill a hole |
//fillr | worldedit.fill.recursive | Fill a hole recursively |
//green | worldedit.green | Changes all the dirt to grass |
//replacenear | worldedit.replacenear | Replace nearby blocks |
//snow | worldedit.snow | Makes it look like it has snowed |
//thaw | worldedit.thaw | Removes all the snow around you in the given radius |
/pumpkins | worldedit.generation.pumpkins | Generates pumpkins at the surface |
//removeabove | worldedit.removeabove | Remove all the blocks above you |
//removebelow | worldedit.removebelow | Remove all the blocks below you |
Tool
Commands that activate a tool. If a tool is activated you can use it by right or left clicking with your mouse.
Command | Permission | Description |
// | worldedit.superpickaxe | Toggle the super pickaxe pickaxe function |
/farwand | worldedit.tool.farwand | Use the wand from a distance |
/none | | Unbind a bound tool from your current item |
/repl | worldedit.tool.replacer | Block replace tool |
/tool | | Select a tool to bind |
/tool cylinder | worldedit.brush.cylinder | Switch to the cylinder brush tool |
/tool farwand | worldedit.tool.farwand | Use the wand from a distance |
/tool none | | Unbind a bound tool from your current item |
/tool repl | worldedit.tool.replacer | Block replace tool |
/tool sphere | worldedit.brush.sphere | Switch to the sphere brush tool |
/tool tree | worldedit.tool.tree | Tree generator tool |
/tree | worldedit.tool.tree | Tree generator tool |
权限
Permissions | Description | Commands | Recommended groups |
worldedit.biome.info | /biomeinfo | | |
worldedit.biome.set | //setbiome | | |
worldedit.biomelist | /biomelist | | |
worldedit.brush.cylinder | /tool cylinder, /brush cylinder | | |
worldedit.brush.options.mask | /mask | | |
worldedit.brush.sphere | /tool sphere, /brush sphere | | |
worldedit.butcher | /butcher | | |
worldedit.clipboard.copy | //copy | | |
worldedit.clipboard.cut | //cut | | |
worldedit.clipboard.paste | //paste | | |
worldedit.clipboard.rotate | //rotate | | |
worldedit.drain | //drain | | |
worldedit.extinguish | //extinguish | | |
worldedit.fill | //fill | | |
worldedit.fill.recursive | //fillr | | |
worldedit.generation.cylinder | //cyl | | |
worldedit.generation.hsphere | //hsphere | | |
worldedit.generation.pumpkins | /pumpkins | | |
worldedit.generation.pyramid | //pyramid, //hpyramid | | |
worldedit.generation.shape | //generate | | |
worldedit.generation.sphere | //sphere | | |
worldedit.green | //green | | |
worldedit.help | //help, /we help | | |
worldedit.history.redo | //redo | | |
worldedit.history.undo | //undo | | |
worldedit.navigation.ascend | /ascend | | |
worldedit.navigation.ceiling | /ceil | | |
worldedit.navigation.descend | /descend | | |
worldedit.navigation.jumpto.command | /jumpto | | |
worldedit.navigation.thru.command | /thru | | |
worldedit.navigation.up | /up | | |
worldedit.region.addleaves | //addleaves | | |
worldedit.region.ellipsoid | //ellipsoid | | |
worldedit.region.faces | //faces | | |
worldedit.region.leafdecay | //leafdecay | | |
worldedit.region.mirror | //mirror | | |
worldedit.region.replace | //replace | | |
worldedit.region.set | //set | | |
worldedit.region.stack | //stack | | |
worldedit.region.vmirror | //vmirror | | |
worldedit.region.walls | //walls | | |
worldedit.remove | /remove | | |
worldedit.removeabove | //removeabove | | |
worldedit.removebelow | //removebelow | | |
worldedit.replacenear | //replacenear | | |
worldedit.schematic.list | //schematic formats, //schematic list | | |
worldedit.schematic.load | //schematic load | | |
worldedit.schematic.save | //schematic save | | |
worldedit.scripting.execute | /.s, /cs | | |
worldedit.selection.chunk | //chunk | | |
worldedit.selection.contract | //contract | | |
worldedit.selection.count | //count | | |
worldedit.selection.cylinder | //hcyl | | |
worldedit.selection.deselect | //deselect | | |
worldedit.selection.distr | //distr | | |
worldedit.selection.expand | //expand | | |
worldedit.selection.loadselection | //loadsel | | |
worldedit.selection.pos | //hpos1, , , //hpos2//pos1//pos2 | | |
worldedit.selection.saveselection | //savesel | | |
worldedit.selection.shrink | //shrink | | |
worldedit.selection.size | //size, //shift | | |
worldedit.snow | //snow | | |
worldedit.superpickaxe | // | | |
worldedit.thaw | //thaw | | |
worldedit.tool.farwand | /tool farwand, /farwand | | |
worldedit.tool.replacer | /tool repl, /repl | | |
worldedit.tool.tree | /tool tree, /tree | | |
worldedit.wand | //wand | | |
worldedit.wand.toggle | /toggleeditwand | | |